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Game
Rules
Each player will be
assigned a player wrist ‘tag’ when they enter the park and register to
play.
All
players divide into two equal teams ( or teams of two, three, four or more
players per team for round robin games - if there are three or more teams,
each attacking team will take turns attacking all other players grouped as
one large defending team).
1. The
total area is broken in to four playing fields, which may be played in
sequence, much like the holes on a golf course, or randomly based on
player preference and/or availability.
2. Each
field consists of a starting gate (attacking team) at one end and a “flag”
(defenders base) at the other end.
3. To
begin a game, all defending players take positions on the field while the
attacking team waits at the starting gate. When the defenders are ready,
one player from the defending team scans his tag at the scan point (flag).
That player then has five seconds to get into position before the buzzer
signals the start of the game.
4. Any
defending
player who is hit is eliminated
from the game* (see game variation below), and must proceed to the field
exit (starting gate). Any
attacking player
who is hit must return to the starting gate, touch the net and then
re-enter the game. Attacking players are never eliminated from play,
regardless of how many times they are hit. Play continues until one of the
attacking players can “capture the flag” (scan his tag at the scan point)
while they are still ‘alive’.
All players then move
to the next field.
Game variation: Instead of being
eliminated, defending players who are hit must return to the starting gate
and then re-enter the game
as a member of the
attacking team.
5. At
the next field, the teams switch roles, i.e. the former attacking team now
defends and the former defenders become the attackers, or, the next round
robin team becomes the attackers.
6. There
are four fields in total, so if players switch roles and fields after each
game, and start over again at field number one, that means that, after
completing field number 4 the second time, each team will have been both
defender and attacker on every field. The winning team for the match will
be the attacking team with the
fewest total time
points accumulated. Scorecards are
available at the front counter if you wish to track your team scores.
7. The
name of the
defending player who activated the
scan point to
start each game is displayed on
the game monitor next to the time elapsed for each game and each field, so
if players wish to track their overall team points for a series of games
they should ensure that they keep track of which defensive player starts
each game for each attacking team, especially for ‘round robin’ games.
Examples of scoring
system:
| Record the total time elapsed for each game. Lowest
overall score wins |
| Defensive Starter |
Attacking Team Name |
Field 1
Bunkers |
Field 2
D-Day |
Field 3
Safari Ridge |
Field 4
Urban Sniper |
Total
Score |
| Tyler Smith |
Hawks |
2:34 |
|
7:44 |
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| Bill Jones |
Ravens |
|
|
3:46 |
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| Ryan White |
Devils |
|
4:44 |
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